
Making Villains Interesting
Your campaign is only as thrilling as the enemies standing in your adventurers’ way, so this week we’re giving you 10 worldbuilding concepts to turn…
Memorable non-player characters, villains, cults, guilds and crime. (14 posts)

Your campaign is only as thrilling as the enemies standing in your adventurers’ way, so this week we’re giving you 10 worldbuilding concepts to turn…

Have a fantasy town but are lacking in story, depth, and the most important part, people? Beef up your worldbuilding with colorful non-player…

Whereupon we don fake mustaches and proceed to show you how to perform dastardly deeds for great fun in your game. Learn all about running a villain…

Whereupon we skulk, beguile and spy to shine some light into a typically shadowy game setting. Learn how to run an intrigue campaign, as well as…

Whereupon we summon a mystical heavyset man in red garments to bring epic, world ending tidings of good for your tabletop role playing game of…

Whereupon we finally get around to summoning Gozer the Gozerian who gives us all the info on bringing elder evils into your next game session. Have…
Whereupon we cackle madly on a cabbage wagon while serving loads of info on reoccurring villains for your tabletop roleplaying game. Provide story…
Whereupon we show you how to create, manage and story tell epic lairs for your big bad, or host of minions (or both). Find out what makes monsters…
Whereupon we break out the funky robes and wizard hats and delve deep into types of magic using groups, as well as how to effectively create and run…
Whereupon we comb various dungeons and lairs for the best advice for prospective storytellers to run a deadly, amazing, and fun boss battle. Break…
Whereupon we sharpen our sacrificial knives, get out the celebratory robes and go into great detail on how to successfully run and play cults in your…
Whereupon we reach beyond just thieves guilds or names out of an NPC hat to bring you a methodology to your favorite group of lawbreakers. You will…